Technical Artist
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Created custom tools and shaders through scripting and through coding in shading languages. Experienced working in groups or independently. Software: Maya, mental ray, Renderman, Adobe Premiere, AfterEffects, Photoshop. Operating Systems: MS-DOS, Windows series, Unix, Linux and Mac OS. Computer Languages: TCL, MEL, Python, Maya API, RSL, HLSL (NVIDIA's CG) |
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Animation Tool TD w Entertainment Division, Reel FX Creative Studios October 2007 ~ present
Shading TD Apprentice w Entertainment Division, Reel FX Creative Studios June 2007 ~ September 2007
MFA, Animation w Savannah College of Art and Design June 2007 ~ April 2007
Technical Artist Intern w Tiger Woods '08 Team, Electronic Arts Tiburon June 2006 ~ August 2006
Teaching Assistant w Dept. of MEM Engineering, National Sun Yat-sen University June 2002 ~ August 2003
Web Designer w Esun Technology Co. Ltd. January 2002 ~ June 2002
Private First Class w Navy of R.O.C. Taiwan March 2000 ~ December 2001
BS, Marine Resources w National Sun Yat-sen University, R.O.C. Taiwan September 1995 ~ April 1999
Web Design Servitor w Computer Center, National Sun Yat-sen University June 1996 ~ February 1998
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