Monday, May 01, 2006

Engele redo-ish

I've decided to make Engele more of an aquatic place than a cave place, so the primary colors are going to be blues and sea-greens, I'm probably still going to have crystal structures, but they are going to be more ice-like. The ambience to the place is going to be water drips and the sound of moving water, the music is going to be of harps and whale song perhaps. A strong water element feel.
Since Engele is more towards the forest it's still and underground water city. The player will probably be forced to swin down to some areas, however won't be penalized with air consumption.

The Breedo town of Pelees is going to be a yellow and green area representing the wind. The music type there is going to be flutes and other wind intruments and bird chirps.

Oongaka is going to have the ambient music of drums and is going to have a moving earth sound as well as maybe insect sounds. Their colors are going to be darker greens and brown. Their homes are going to be make from clay/earth and are going to be lower to the ground, however the ropes will remain.

Tyrnia is getting a complete makeover since they will be fire. Thier ambient music will be electric guitars and the sound of fire. Thier colors will predominantly be red and the structures will be make from a crystal fire.

Each race will start out in thier respective cities and their inherint colors will be similar to their starting location. The hair color option and the crest option will remain however since the elements are present throughout the world. Ex. The underwater city has underwater volcanoes (fire), waves (air), and the sea floor is (earth). Fire has lava (water/liquid), volcano structure (earth) and sparks (air).

Combat has been revamped as well as the storyline. Instead of killing monsters you have to go out and bring them back from their evil influence. This was inspired by the many storylines of monsters being turned evil that suddenly appear and attack villagers. So it is now your job to hunt them down and "clean" them of the fury infecting them. The only parts that you actually fight at are the Automatons which have a new purpose now.

Also, there is a story to the summoner class. A negative stigma that is attached to the job class.

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