JTD Rigging Tools (Beta) v0.17 Released 03/22/07 installation: 1. copy all files into your scripts directory ex: C:\My Documents\maya\7.0\scripts 2. source JTDriggingUI.mel from the script editor ex: file->source script -> JTDriggingUI.mel updates: JTDriggingUI.mel - added auto selection of child joints to the arm and leg modues JTDspineRig.mel JTDneckRig.mel JTDarmRig.mel - added gimble helper objects and fixed some snapping issues when going from IK to FK JTDlegRig.mel - fixed an intermittant error when orientations are not set properly, added ability to set foot pivots to the world, or relative to the foot joints JTDfingerRig.mel JTDdynParent.mel - parenting and snapping scripts now included with Rt. mouse menus in maya 8.5 known issues: in order to connect or disconnect the rig, the name field must be empty - a fix is on the way! JTDriggingTools has never been tested on a macintosh, for best results, please use a PC Due to naming issues, Scripts do not yet support multiple arms and legs, for now, only one Left and one Right arm or leg can be made at the same time JTD Rigging Tools (Beta) v0.16 Released 03/22/07 updates: JTDriggingUI.mel JTDspineRig.mel JTDneckRig.mel JTDarmRig.mel - fixed a small cycle check error on the IK clavicles JTDlegRig.mel JTDfingerRig.mel - *update 04/22/07* fixed an intermittant error: Cannot convert data of type int[] to type float[] JTDdynParent.mel JTD Rigging Tools (Beta) v0.15 Released 03/04/07 updates: JTDriggingUI.mel JTDspineRig.mel JTDneckRig.mel JTDarmRig.mel - clavicles now have mirrored rotations JTDlegRig.mel JTDfingerRig.mel - finally implemented! JTDdynParent.mel JTDriggingUI.mel - resizing the window causes some controls to shift position JTDspineRig.mel - spine must be created along the positive Y axis JTDneckRig.mel - neck follow and neck parenting sometimes gets out of synch - try not to use both at the same time JTDarmRig.mel JTDlegRig.mel JTDfingerRig.mel JTDdynParent.mel - can not add and remove a parent at the same time, parents must be added and removed from the list at separate times JTD Rigging Tools (Beta) v0.14 Released 01/30/07 updates: JTDriggingUI.mel JTDspineRig.mel JTDneckRig.mel JTDarmRig.mel - added an IK clavicle in addition to the FK control, pole vector placement is no longer dependant on joint orientation JTDlegRig.mel JTDfingerRig.mel - incomplete, builds finger attributes only JTDdynParent.mel known issues: JTDriggingTools has never been tested on a macintosh, for best results, please use a PC Due to naming issues, Scripts do not yet support multiple arms and legs, for now, only one Left and one Right arm or leg can be made at the same time JTDriggingUI.mel - resizing the window causes some controls to shift position JTDspineRig.mel - spine must be created along the positive Y axis JTDneckRig.mel - neck follow and neck parenting sometimes gets out of synch - try not to use both at the same time JTDarmRig.mel JTDlegRig.mel JTDfingerRig.mel - not yet implemented - does not connect the attributes to the fingers, does not attach to the wrist JTDdynParent.mel - can not add and remove a parent at the same time, parents must be added and removed from the list at separate times JTD Rigging Tools (Beta) v0.13 Released 01/22/07 updates: JTDriggingUI.mel JTDspineRig.mel JTDneckRig.mel -added FK support JTDarmRig.mel - fixed switcher scaling issue JTDlegRig.mel - fixed foot control scaling issue JTDfingerRig.mel - incomplete, builds finger attributes only JTDdynParent.mel known issues: Due to naming issues, Scripts do not yet support multiple arms and legs, for now, only one Left and one Right arm or leg can be made at the same time JTDriggingUI.mel - resizing the window causes some controls to shift position JTDspineRig.mel - spine must be created along the positive Y axis JTDneckRig.mel - neck follow and neck parenting sometimes gets out of synch - try not to use both at the same time JTDarmRig.mel JTDlegRig.mel JTDfingerRig.mel - not yet implemented - does not connect the attributes to the fingers, does not attach to the wrist JTDdynParent.mel - can not add and remove a parent at the same time, parents must be added and removed from the list at separate times JTD Rigging Tools (Beta) v0.12 Released 01/16/07 updates: JTDriggingUI.mel JTDspineRig.mel -added FK support JTDneckRig.mel JTDarmRig.mel JTDlegRig.mel JTDfingerRig.mel - incomplete, builds finger attributes only JTDdynParent.mel known issues: Due to naming issues, Scripts do not yet support multiple arms and legs, for now, only one Left and one Right arm or leg can be made at the same time JTDriggingUI.mel - resizing the window causes some controls to shift position JTDspineRig.mel - spine must be created along the positive Y axis JTDneckRig.mel - no FK support JTDarmRig.mel - size of the switcher does not change with scale slider JTDlegRig.mel - size of the foot control changes exponentially with scale slider JTDfingerRig.mel - not yet implemented - does not connect the attributes to the fingers, does not attach to the wrist JTDdynParent.mel - can not add and remove a parent at the same time, parents must be added and removed from the list at separate times JTD Rigging Tools (Beta) v0.11 Released 01/14/07 updates: JTDriggingUI.mel - added manual orientation option JTDspineRig.mel JTDneckRig.mel JTDarmRig.mel JTDlegRig.mel JTDfingerRig.mel - incomplete, builds finger attributes only JTDdynParent.mel known issues: Due to naming issues, Scripts do not yet support multiple arms and legs, for now, only one Left and one Right arm or leg can be made at the same time JTDriggingUI.mel - resizing the window causes some controls to shift position JTDspineRig.mel - spine must be created along the positive Y axis, no FK support JTDneckRig.mel - no FK support JTDarmRig.mel - size of the switcher does not change with scale slider JTDlegRig.mel - size of the foot control changes exponentially with scale slider JTDfingerRig.mel - not yet implemented - does not connect the attributes to the fingers, does not attach to the wrist JTDdynParent.mel - can not add and remove a parent at the same time, parents must be added and removed from the list at separate times JTD Rigging Tools (Beta) v0.1 Released 01/13/07 installation: 1. copy all files into your scripts directory ex: C:\My Documents\maya\7.0\scripts 2. source JTDriggingUI.mel from the script editor ex: file->source script -> JTDriggingUI.mel updates: JTDriggingUI.mel JTDspineRig.mel JTDneckRig.mel JTDarmRig.mel - added support for elbow/knee pinning JTDlegRig.mel JTDfingerRig.mel - incomplete, builds finger attributes only JTDdynParent.mel known issues: *Due to naming issues, Scripts do not yet support multiple arms and legs, for now, only one Left and one Right arm or leg can be made at the same time JTDriggingUI.mel - resizing the window causes some controls to shift position JTDspineRig.mel - spine must be created along the positive Y axis, no FK support JTDneckRig.mel - no FK support JTDarmRig.mel - size of the switcher does not change with scale slider JTDlegRig.mel - size of the foot control changes exponentially with scale slider JTDfingerRig.mel - not yet implemented - does not connect the attributes to the fingers, does not attach to the wrist JTDdynParent.mel - can not add and remove a parent at the same time, parents must be added and removed from the list at separate times John Doublestein jdoublestein at gmail dot com www.johndoublestein.com