Description: A three minute short film about imagination, completed for 3D collaborative at Savannah College of Art and Design in Spring 06, revised in Winter 07
Note: *Complete film removed for festival submission *


ITB has been Accepted into:
-Les Nuits Magiques (09/10/07)
-Victory Media Network's Juried Arts Competition (09/11/07)


Credits: John Doublestein - Director/Technical Director, Hau-Ting Chung - Art Director/Concept Design, Nitesh Patel - Animation Director/Editor, Kelsey Wander - Animation Director/Animation Master!, Chris Henderson - Lead Compositor/Lighting, Ying-Chih Chen - Texturing Lead, Adam Kelley - Modeling/Visual Effects, Steve Clark- Modeling/Animator, Chris Ellis - Producer/Animator, Sung Hoon Kim - Concept and Layout, Shilpa Kirpalani - Compositing/Visual Effects, Ching-Wen Chen - Compositing, Tony Hensley - Producer/Environment, Eric Hachikian - Composer

Special Thanks to Shannon Farney for managing the festival submissions.


Description: A three minute short film about greed and candy bars, completed at Purdue University in 2005
Credits: John Doublestein - Director/Technical Director/Character Modeler/Animator, Zensho Yamamoto - Art Director/Concept Design/Animator, Will Kistler - Animator/Props, Brian Schubert - Animator/Environment, Lee Gooding - Rendering/Compositing

Description: LipSynch exercise to test the Simon Rig - Winter 07
Credits: Character design by Becki Tower

Description: Anthropomorphizing a bouncing ball (or two) - Winter 06
Credits:

Description: Motion Capture test - combining clips - Winter 07
Note: Mocap recording and cleanup in Vicon iQ. motion blending and layered animation in MotionBuilder, facial and finger animation in Maya
Credits:
actors: John Doublestein and Paul Krause

Description: Flour Sack exercise - Winter 06
Credits:
exercise and rig from Exploring 3D Animation with Maya 7.0

Description: Animatic for "Point of View" short story concept animation
Credits:
Music from NOIR

   
Note: please visit my VSFX709 Project Site for examples of technical problem solving in animation