Demo Reel 2011.03.31

Breakdown Sheet

  1. Jarvis the Snail.  Texturing, lighting, modeling, shading, compositing.  2011.          

Maya - modeling, uv mapping, animation, lighting.
Mental Ray - subsurface scattering with blockers, final gathering.
Mudbox - 3d texture painting, digital sculpting, map extraction.
Nuke - render layer compositing.

  1. ¡Jalapeños!  Lighting, texturing, modeling, compositing.  2010

Maya - modeling, uv mapping, animation, lighting, muti-pass rendering.
Mudbox - 3d texture painting, digital sculpting, map extraction.
Nuke – Match to live compositing.

  1. Industrialization of Agriculture (the Chess Set). Texturing, lighting, modeling, shading, digital sculpting.  2010.

Maya - modeling, uv mapping, animation, lighting.
Mudbox - 3d texture painting, digital sculpting, map extraction.
Mental Ray - final gather lighting.

  1. Tracking .RIB to Vertices.  Lighting, rendering, animation. Rig by Gary Wee.

MEL - Querying a mesh for vertex locations.
RenderMan Studio – RiMEL was used for tracking archived geometry to the mesh.
NOTE*- The average distance between the corresponding vertex on each is weighted by a 0 to 1 float to control how much the archives are “attracted” to one mesh or the other.

  1. Animated Custom RenderMan Shader.  Shader writing, modeling and animation.

RSL- Custom pattern shader featuring translucence.
Slim - A slim component was generated so that the pattern can be assigned to different shader types.
Maya - Modeling, lighting, and animation.

  1. Tree House.  Texturing, lighting, modeling, shading, compositing.  2011.    

Maya - modeling, uv mapping, animation, lighting, projection texturing.
Mental Ray - final gathering.
Nuke - render layer compositing.

  1.  Quetzal.  Texturing, lighting, modeling, shading, digital sculpting.  2010.    

Maya - modeling, uv mapping, animation, lighting.
RenderMan Studio - subsurface scatter, hdr lighting, reflection blur.
Mudbox - 3d texture painting, digital sculpting, map extraction.
BodyPaint 3D - additional texture painting.